Fool: Causes all enemy except for the unit leader too flee the battle. Magician: Causes damage using Fire Magic. Priestess: Cures 50 HPs for all friendly characters. Empress: Completely heals all friendly characters. Emperor: Allows one additional attack for all friendly characters. Hierophant: Puts all enemy to sleep, keeping them from attacking. Lovers: Causes all enemy to fight for you. Chariot: Calls the god Loki to attack enemies. Strength: Increases all friendly character's defense rating. Hermit: Calls the magician Merlin to attack enemies. Fortune: Causes all enemy to flee the battle. Justice: Causes damage to enemy by creating an ice storm. Hanged Man: Lower all enemie's defence rating. Death: Calls Death to wipe out weakened enemies. Temperance: Cures friendly characters of paralyzation, sleep, etc. Devil: Calls the demon Asmodeus to attack enemies. Tower: Causes damage to enemy by creating an earthquake. Star: Increases all friendly character's agility. Moon: Moves enemy in front ranks to the back, and vice versa. Sun: Damages ALL characters with a low alignment. Judgement: Causes damage using white magic. World: Protects all friendly characters from magic attacks.